Subtopics -
Functions
Function Declaration
Function Arguments
Return Statements and values
FUNCTIONS
Functions are building blocks of the
programs.
They make the programs more modular and
easy to read and manage.
All C++ programs must contain the function
main( ).
The execution of the program starts from
the function main( ).
Function is divided into three
sections
Function Declaration
Function Call
Function Definition
Form of Function
Syntax: Function Declaration
return_type function_name(parameter list) ;
Syntax : Function Call
int main()
{
Function_name(parameter list);
}
Syntax: Function Definition
{
_ _ _ _ _ _
_ _ _ _ _ _
}
Function Declaration
A function declaration is made by declaring the return
type of the function, name of the function and the
data types of the parameters of the function.
Always terminated by semicolon.
The general form of function declaration :-
return_type function_name(parameter list);
The return_type specifies the type of the
data the function returns.
The parameter list could be empty .
The parameter list should contain both data
type and name of the variable.
For example,
int factorial(int n, float j)
Function Arguments
Arguments contain the actual value which is to be
passed to the function when it is called.
The sequence of the arguments in the call of the
function should be same as the sequence of the
parameters in the parameter list of the declaration
of the function.
When a function call is made arguments replace
the parameters of the function.
The Return Statement and Return values
A return statement is used to exit from the
function where it is.
It returns a value to the calling code.
The general form of the return statement
is:-
return expression;
Example
#include<iostream.h>
#include<conio.h>
int factorial(int n);
int main ()
{
int n1,fact;
cout <<”Enter the number whose factorial has to be calculated”
<< endl;
cin >> n1;
fact=factorial(n1);
cout << “The factorial of ” << n1 << ” is : ” << fact << endl;
getch();
return(0);
}
int factorial(int n)
{
int i=0,fact=1;
if(n<=1)
{
return(1);
}
else
{
for(i=1;i<=n;i++)
{
fact=fact*i;
}
return(fact);
}
}
Subtopics-
Parameters Pass/Call by Value
Parameters Pass/Call by Reference
Return by Reference
Pass/Call by value
Copies of the arguments are created .
The parameters are mapped to the copies of
the arguments created.
The changes made to the parameter do not
affect the arguments.
Example
#include<iostream.h>
#include<conio.h>
int add(int n);
int main()
{
int number,result;
number=5;
cout << ” The initial value of number : ” << number <<
endl;
result=add(number);
cout << ” The final value of number : ” << number << endl;
cout << ” The result is : ” << result << endl;
getch();
return(0);
}
int add(int number)
{
number=number+100;
return(number);
}
Pass/Call by reference
Pass by reference is the second way of
passing parameters to the function.
The address of the argument is copied into
the parameter.
The changes made to the parameter affect
the arguments.
Example-
#include<iostream.h>
#include<conio.h>
void swap(int &a,int &b)
{
int t=a;
a=b;
b=t;
}
int main()
{
int m=1,n=2;
cout<<”Value of m before swaping\t”<<m<<endl;
cout<<”Value of n before swaping\t”<<n<<endl;
swap(m,n);
cout<<”Value of m after swaping\t”<<m<<endl;
cout<<”Value of n after swaping\t”<<n<<endl;
getch();
}
Return by reference
A function can also return a reference.
Example:
#include<iostream.h>
#include<conio.h>
int &max(int &x,int &y)
{
if(x>y)
return x;
else
return y;
}
int main()
{
int m=1,n=2;
max(m,n)=4;
cout<<”Value of m”<<m<<endl;
cout<<”value of n”<<n<<endl;
getch();
return 0;
}
Subtopics-
Inline functions
Default arguments
Function overloading
Inline Functions
An inline function is a function that
expanded in line when it is invoked.
That is the compiler replaces the function
call with the corresponding function code .
Syntax:
inline function-header
{
Function body
}
Example:
#include <iostream.h>
#include<conio.h>
int multiply(int);
int main( )
{
int x;
cout<< “\n Enter the Input Value: “;
cin>>x;
cout<<”\n The Output is: ” << multiply(x);
getch();
}
inline int multiply(int x1)
{
return 5*x1;
}
Default Arguments
Default values are specified when the
function is declared.
Compier looks at the prototype to see how
many arguments function uses.
Default arguments are useful in situations
where some arguments always have the
same value.
Example
#include<iostream.h>
#include<conio.h>
int main()
{
float amount;
float value(float p,int n,float r=0.15); //prototype
void printline(char ch=’*’,int len=40); //prototype
printline(); //uses default values for argumennts
amount = value(5000.00,5); //default for 3rd argument
cout<<”\n Final value = “<<amount<<”\n\n”;
printline(‘=’); //use default value for 2nd
argument
return 0;
}
float value(float p, int n, float r)
{
int year =1;
float sum = p;
while(year <= n)
{
sum = sum*(1+r);
year = year+1;
}
getch();
return(sum);
}
void printline(char ch, int len)
{
for(int i=1;i<=len;i++)
printf(“%ch”,ch);
printf(“\n”);
}
Function Overloading
A function is overloaded when same name is
given to different function.
The two functions with the same name will
differ at least in one of the following.
a) The number of parameters
b) The data type of parameters
c) The order of appearance
Example
#include <iostream.h>
#include<conio.h>
class arithmetic {
public:
void calc(int num1)
{
cout<<”Square of a given number: ” <<num1*num1 <<endl;
}
void calc(int num1, int num2 )
{
Example
#include <iostream.h>
#include<conio.h>
class arithmetic {
public:
void calc(int num1)
{
cout<<”Square of a given number: ” <<num1*num1 <<endl;
}
void calc(int num1, int num2 )
{
cout<<”Product of two whole numbers: ”
<<num1*num2 <<endl;
}
};
int main() //begin of main function
{
arithmetic a;
a.calc(4);
a.calc(6,7);
getch();
}